Survival: The need to survive and feed yourself through hunting, farming and cultivating the land. Medieval Dynasty is a unique combination of multiple successful genres: Grab your axe, hammer or hunting bow and craft your legacy! Entice others to live near and work for you, erect multiple buildings to transform your settlement into a vibrant village and ultimately a thriving dynasty that will reign for generations.Ī massive medieval 3D open world awaits… Be wary of harsh winters and unexpected events while honing your skills to go from a medieval survivor to the ruler of a dynasty. You can choose to follow the main chapters, solve the questlines or just roam around and explore the vast medieval world – but be careful, as wolves or bears may try to take a bite out of you…īegin with the basics for your own survival, like hunting, farming and building yourself a home. Tough winters and unexpected events challenge your skills and dexterity as you strive to build your own legacy. From being alone, inexperienced and poor, you will develop into a master of many skills, a leader of your community and the founder of a dynasty that is meant to last and prosper for generations to come.ĭefending against wild animals while hunting for food, gathering resources, crafting equipment, building a house, erecting a bustling village and starting a family all contribute to a unique gameplay experience across many genres. In Medieval Dynasty, you take on the role of a young man who has fled from war and wants to take his fate into his own hands. Military conflict is everywhere, and entire continents are changing. Overall, there's fun to be had, once you've played around with the settings to get rid of the outright bad part of the experience, but it remains a painfully below average game with a cool setting.Europe in the early Middle Ages – nobles and clergy rule, and the trade between nations brings prosperity as well as envy, distrust and greed. Worse, the cost of blueprints needed to unlock the crafting means you will be poor right up until the endgame arrives. You invest heavily in workshops, travelling to find raw resources, etc and time crafting to make only slightly more on a copper dagger over a stone dagger, which you can spit out tens of in no time. Not only do you have to travel to an established village to sell anything (workers at your village don't produce coin), but the more advanced items have nowhere near the return on investment needed to make them worthwhile. Your village just grows if you want it to. All that's left is building for the sake of building. Oh, and you can't fast travel to your village.īy the time you have your village to state where you can have a child, you've basically finished the game. Meaning you have to grind to unlock them, then travel back to your village every time your item breaks since your carry capacity is so tiny. While meat is pathetic for some reason, it's so plentiful once you find a bow, you don't need to worry.Ĭrafting is pretty good except you can only use the workbenches at your village. Luckily you can turn it off in the settings.įood and water are pretty minor inconveniences, there is water absolutely everywhere and it's safe to drink. Your stamina depletes too quickly, making travelling, building and hunting small animals a chore. Luckily you can turn off carry capacity in the settings, even though i usually love inventory management. ![]() ![]() ![]() Somehow, vehicles like travois or hand carts or even the simple packs you see in illustrations. Your carry capacity is tiny, and you can't upgrade it at all until the early mid game, and even then it's tiny until you can unlock a mount. Hunting is okay, though animals have too much health, making it a bit of a boring grind, luckily you can turn their health down in the settings. There are also fast travel carts, but again, cost more money than you will have to spare until late in the game. ![]() You can get a horse, but it costs more money that you will realistically have until very late in the game. Much of the game is spent walking between villages, which takes a lot of real time as they are moderately far apart. Almost everything else is flawed, requires twiddling with the settings, or is borderline broken. Main story is really well written and interesting.
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